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CreaturesThere are cute creatures ready not only to delight the eye of their owner but also to fight for you or bring other benefits. They can be purchased at other trainers and created in an alchemical laboratory. The Creatures differ by their abilities and characteristics.
Free IslandsIt is one of the islands drifting in the endless sea. You can buy or rent it to allot to your possessions. The possessions can be arranged as you see fit - building new structures or improving the existing ones. With proper management, the islands allow you to earn by receiving various bonuses and rewards.
AcceleratorsThe Accelerators are unique items that serve to create creatures. The better the Accelerators, the stronger the creature is.
BaseThe Base is obtained after processing the ingredients. The resulting abilities of a creature depend on the Base.
IngredientsIngredients - basic ingredients for alchemy. After the proper processing, they are used to create creatures.
MutatorsThe Mutators are obtained after processing the basic ingredients. It depends on the mutator how strong and agile the creature becomes.
ToolsThe tools that serve to extract alchemical ingredients.
PickThe must tool of a miner. The better the pick, the more efficient the work goes.
HelmetThe helmet protects the head of a miner from various unexpected things.
FlashlightYou can mine ore in the dark, but the flashlight allows you to do it more comfortably.
Choose your way to get fun and earn
PortThe harbor of the island. The world consists of thousands of islands, and the Port was the place that connected people from different lands. After the taming of griffins and the advent of teleports, the Port's significance has diminished, but it still plays an essential role in island life. After all, the Port is the door to the treasury of the world ocean. Every day, dozens of vessels sail into its vast frontier ranging from simple fishing boats to jumbo expedition ships. In the depths of the sea, you can get fish for a delicious lunch, alchemical ingredients, and ancient treasures.
Griffin NestThe habitat of Griffins being majestic and mighty creatures. Meeting with a wild griffin usually ends extremely sadly, but the local Griffins have been friends of the island inhabitants for many generations. According to the myth, once the Hero of the past found a wounded griffin, he nursed a wounded beast for a long time, and meanwhile, he was able to bond with him. The Hero and Griffin traveled a lot together and performed many feats before settling on the island. Now, the descendants of the same Griffin are considered full-fledged inhabitants of the island, helping people in everyday life and protecting the island from an external enemy.
AlchemyAlchemy is the alchemical laboratory. Here you create the main magic of the island by combining magical ingredients and creating new unknown creatures with which you can take over the world. Time will tell who owns the laboratory - a mad scientist or a great inventor.
ArenaThe Great Arena. This building was laid by the ancient rulers of the past in the dawn of time. Initially, the Arena served to train the island's defenders. But as the art of creature creation had been evolving, the Arena had increasingly begun to conduct training and demonstration battles between the creatures. The demonstration battles between the creatures immediately attracted the attention of locals and gradually developed into the major entertainment and the easiest way to solve various conflicts, including those of global significance. Within a short time, the creatures became a must-have attribute for success, so all Rulers, Alchemists, and just respectable folks were honored to have several creatures to participate in battles in the Great Arena.
FairIt is a colorful fair of an endless crowd. Merchants, actors, bards, and travelers from all over the world gathered in this chaotic square. The merchants offer fair goods for every taste, even the rarest and most exotic. Here you can earn a fortune by signing a profitable deal, and you can lose everything, buying useless garbage at exorbitant prices or simply "losing" your wallet on the street. For those who want to distract, famous bards and actors around the clock perform their popular songs and act out various scenes.
GroveThe Grove is an intact piece of an ancient forest. The legend says that when the First Ruler arrived the forest covered the entire island, and a war began between the ancient inhabitants of the island and the settlers. Perhaps the war would have lasted until the destruction of the parties, but the First Ruler managed to conclude a peace treaty, one of the conditions of which was to keep the Grove intact. Now the Grove is a place where unique plants grow. Elixirs and tinctures from these plants many times saved the lives of the inhabitants of the island. After the development of Alchemy, some plants began to serve as alchemical ingredients.
MineAn entrance to the gloomy and damp interior of the island. Gold, gems, alchemical ingredients, and other valuables deposit in its mysterious depths. The locals have been trying to explore the caves for several centuries, but this has always been a dangerous business. Many prospectors have never returned to the surface. As the technology related to the extraction of minerals and construction advanced, the depths were explored more thoroughly. New technologies have made it possible to safely and efficiently tunnel in the rock, mine, and deliver hidden treasures to the surface. Every year the mine shafts are sunk lower, and who knows what awaits miners and prospectors far down.
Statue of HeroA majestic statue of a hero of the past. The Great Hero was an ancient ruler of the island, and there are many legends about him: about the foundation of the state on the island, about the war with pirates, about the Magic Sword, about the journey to the underwater world. Who knows how much truth there is in these legends, but the Hero is still a role model for the younger generation.
ClansThe Grand Assembly Hall of your Clan. Here the clan members communicate with each other, plan epic battles and political intrigues. Create your Clan! Conquer the world!
WorkshopSome people consider the Workshop a loud and annoying place, but wise people understand that It plays a central role on the island. Indeed, without proper tools, there will be no ingredients from the mine, no plants from the Grove, no ships for sea travel. They even produce the equipment of the Alchemical Laboratory in the Workshop. That is why you can always hear hammers, screeching saws, and other production noise, and the flow of clients and porters seems endless.
TavernThe Tavern is one of the most favorite places for locals and guests of the island. They say that earlier, the owner was a famous adventurer who traveled around the world and in his old age decided to open a tavern in which you could eat delicious food and find good company. Therefore, you can always drink a jug of ale and try the famous "Ribs with Spices" here. Guests who stay in cozy rooms share rumors and stories from distant places. Here you can find companions or mercenaries for the most insane adventures. Just make sure to have enough gold.
Sword in StoneNow the Sword in Stone is one of the attractions of the island. An ancient legend says that the Ruler of the past abandoned this sword, and the one who can pull the sword out becomes the Greatest Ruler. No one has managed to pull it out so far, and many believe that all this was a joke of the creator. But this did not prevent the "Sword in Stone" from becoming one of the most popular places on the island. It is shown to the guests, not forgetting to tell the legend and invite the newcomers to pull out the sword.
Chimeras key advantages
backed by enterprise gamedev & blockchaindev teams
strong game Economy
Free to play
entertainment at the core
multichain dapp, low & zero gas fees, transparent blockchain
user generated nFT content & rewards
cheap & fast farming nFTs & tokens
unique farm / game mechanics
top game genre fun fantasy
in-game defi lend-borrow
1 of the first on a huge market
Project pre-launch activities
- Socials & Website Launch
- Team Expansion
- Chimeras Gameplay Demo Video
- Start of Marketing Activities
- Initial Partnerships
Sales & game alpha launch
- Chim Token Sales
- Listing on Dex
- Listing on Cexes
- NFT Marketplace Launch
- Chimeras Game Alpha Launch
Game soft launch & stabilisation
- Chimeras Game Soft Launch
- Public In-Game Marketplace
- First Planned Revenue
- Transparent Blockchain Release
- Chimeras Game Desktop & Web Versions
Global launch & scaling
- App Global Launch
- Marketing Scaling
- Partner Apps Implementation
- Reward Sharing Model Release
- Voting and Governance Features
- total token supply 75,000,000
- initial market cap $378,000
- public sale price 0,6$
Our Teammates Worked WithSuccess in IT projects is made by people, we are glad to introduce you to the Chimera team. Our engineers took part in the development of many projects and solutions for such brands as Digital Currency Group, Genesis Trading, Grayscale, Lukka, Wargaming, financial and government Institutions and others.
Our TeamMORE THAN 30+ EMPLOYEES ALL OVER THE WORLD
An experienced leader in IT business with more than 14 years of experience in the IT industry - successful in increasing monthly revenue, marketing strategies, and product development, skilled at understanding the client and employee requests and meeting their needs, seeking to bring further success by strengthening staff training, streamline internal systems, and improve marketing techniques.
More than 7 years of experience in the internet marketing of various scales: from offline retail to mobile applications and crypto investments.
More than 15 in-house specialists of Redpill Team implement the cutting edge practices to develop successful gaming solutions. Our engineers participated in the development of mobile projects such as Wargaming, Bigfish, the Digital Lounge, SocialQuantum & More.
Boris team develops and supports enterprise blockchain solutions. The most prominent among them are designated for the financial institutions, government and federal entities, among the developments: ONBOARDING PLATFORM GRAYSCALE, ZEN STAKING FOR DCG FOUNDRY, ABBC COIN, SECURITY SOLUTIONS FOR ALGO.CAPITAL, PROJECTS FOR GENESIS TRADING, LUKKA & MORE.
Svyatoslav has been in software development for about 10 years. Since 2016 he is engaged in distributed cluster computing, and in 2019 participated in high load server development for mobile projects of WG company. Since 2019 Svyatoslav has been working as a key server engineer, carried out design, development, and support of backend clusters for mobile games. Hands-on with java, scala, akka.io, AWS, Apache Ignite, PostgreSQL.
Over 10+ years of experience in the gaming industry. Most of the time Aleksey has been working as a leading game designer or project manager.
Pavel has over 10+ years of experience in gaming development as a Lead/ Senior Developer. His stack includes the full development cycle of Unity3d applications (C#); management of the development team, definition of requirements, quality control; architecture design, cross-platform development (Desktop/Mobile); Shader programming and pipeline rendering; Network programming (client-server, peer-to-peer, third-party services); development of Native Plugins (iOS/Android), Untiy3D Editor Extensions, Procedural asset generation.
9 years of experience in marketing communications for big brands and startups. Yuliya is responsible for Chimeras' communication strategy and builds long-term relationships with top influencers and key opinion leaders.
Being a full-stack developer since 2015, Nikolay has extensive programming experience in C #, Java, TypeScript, worked with Node.js, AWS, Microsoft Playfab. Nikolay has actively participated in the development of projects for large-scale pharmaceutical companies, such as Novartis.
Alexander has been developing digital art for games, advertising, and animation for 14 years. He works with all the mainstreams of 2D, 3D graphics, and animation, effectively combining technologies and teaming up with various specialists.
Nastya is the Chimeras Project Manager from Tashkent. She has a Master's Degree in Programming and has been working in IT since 2006. Nastya also has 7 years of experience in developing on .net., and having such a programming background she began working as a PM in 2015.
Oleg takes an active part in testing studio projects, including the Chimeras. He specializes in testing mobile projects using the Unity engine.
Nadya maintains a positive reputation of the Red Pill Studio projects and a strategic relationship with the public, partners, investors, employees, and other stakeholders. I am keen on helping colleagues grow in their communications skills and engaging them in communication activities – because that’s how we succeed as a team.
Alina has a deep understanding of software testing and development processes. Experienced in testing games on Android, iOS, Windows platforms using Unity 3d and Microsoft Playfab.
Teymur has been developing UI/UX interfaces since 2013 and has implemented more than 100 projects. He held the position of art director at the Skybox Community company and was highly experienced in working with state-level projects. Teymur is well-versed in the current gaming trends.
Yaroslav is highly skilled in math and game economy balancing. For the last few years, he has been working as a balancer of game mechanics and economy for many social games.
Illustrator, 2D Animator. 16 years in the industry, Andrey participated in various projects: illustrations, concept art, creation of comics, development, and animation of characters, creation of animated commercials. Andrey also collaborated with such companies as Helio Limited, Octo Land, Matroshka Deli Food, TWO B SOF, Ural Kaly, as a leading artist of Nobbi.
Alexander started working in GameDev in 2010, mainly on a freelance basis. He prepared graphics for Big Fish casual projects in various genres like HOG and time management. In 2020 Alexander was recruited by Playrix to a marketing and SO artist position. Currently, he is working as a storyboard artist.
Denis is a 2D animator on the project. Being an experienced animator artist, he uses the Adobe package for drawing and Spine for animation.
Anton is highly experienced in diverse indie projects and in-studio projects. He has been mainly working as a core gameplay, metagame, and level design specialist in mobile games of mid-core and hyper-casual genres for the last three+ years.
Anton is a Backend Developer in the Red Pill Studio. His main stack is Node .js and MongoDB. Prior to his current position, he also had several years of experience in the development of various gambling projects.
Denis has more than 20 years of experience in design and 2D graphics including GameDev, highly skilled in creating detailed 2d game art in casual, mid-core genres. High organization, systematic thinking, leadership skills, ability to motivate the team.
More than 5 years of experience in marketing and content management. Mikhail is responsible for interaction with the community, content creation and promotion in social networks.
Kenzi served as Vice President and General Manager at Huobi Global, a leading global exchange, where he directed exchange operations, business development, marketing, venture and listing functions. He is an avid investor in numerous top-tier DeFi and NFT projects, and has helped dozens of companies secure successful listings on top exchanges.
Over 10 years of C-level experience in digital marketing occupying the following positions: CMO in one of the world’s leading social networks ASKfm, Producer in Azur Games, General Producer in playgendary, CMO & Product Owner in Up-Games. Yurii oversees marketing strategy and drives the company's effort to global expansion.
Trusted Technology Advisor, Senior Enterprise IT Architect with more than 25 years of experience in the field of information technology, infrastructure analysis and design, implementing innovative and leading technologies for international companies around the globe in public and private sectors.
Co-founder of Bullperks. Founder of Part One Capital a crypto investment firm focused on DeFi, NFT’s and protocols and an advisor on a few crypto projects including Liquidifty, Mavryk Finance and more. He’s a seasoned angel investor and venture partner in a boutique VC. BSC in Medicine, Computer Science & Math.
Co-founder of Bullperks. Partner at BitBull Capital and former managing director at Wave Financial. Entrepreneur, digital asset investor since 2012. Contributing Writer at Coindesk, Cointelegraph, Bitcoin Magazine, Tech Radar, Hacker Noon; Co-Author of 3 research papers, phd in sociology.
General Partner at Shima Capital. More than 10 years of experience in the field of venture investments. He worked in such companies as J.P. Morgan, McKinsey & Company, Morgan Stanley, New Enterprise Associates (NEA), and so on.
Cryptocurrency/blockchain industry veteran and technology entrepreneur has founded, advised, and invested in numerous early-stage blockchain projects since his initial investment in Bitcoin in 2012. Founder & CEO at Master Ventures & PAID Network, Strategic Advisor at numerous companies such as Kaspersky, ASKfm, Plasma Pay, etc.
CEO of Apollo-X. He is more than 10 years an experienced Chief Executive Officer. Entrepreneur in the field of blockchain and cryptocurrency, Fund Manager at Cryptokerr VC.